[Shu] Ding! 20
Open PVP system evidently isn't up on Noen yet because I still get challenged instead of getting attacked randomly. I suppose this is good since my summoner is pretty much invincible once fear lands.
Hit lv 20 on Shu this morning; now he's the same level as his golem. Still undecided as to whether I should use bow or duals more, but duals seem better for AOE, so dual it is.
After farming myself sick on the orc chieftains at Rivle I upgraded a bunch of stuff (lv 5 armour, lv 6 duals) and went to Sauvage Hillock to powerlevel. I'm too lazy to check the map for where to go next, and the bosses here are faster and quite challenging to kite. But this is not the hard part.
The hard part is this: Sauvage is overrun with normal lv 17-18 ratmen mobs who mutate at random upon death into scary ass boss rats with 4000hp. This is not a problem (bow rangers ftw). The problem is when you are down to like half hp, have been gathering mobs to mass-melee at close range, and do not yet realize that the bastard has transmogrified.
Sauvage has pretty pathetic drops though; in one level I've only barely made enough to upgrade to one piece of lv6 armour =_= I might go back to Rivle for more 4am farming, or level Eli instead since he has a lv 36 golem.
One funny thing about the transport system in ZerA is that you can stick your character on a n auto-pilot bike (Carriner) to a known destination, go away to do chores and come back 5 minutes later to find him stuck in the middle of a bunch of girls in fancy costumes. By the time I move him out of there he looks pretty subdued.
Hit lv 20 on Shu this morning; now he's the same level as his golem. Still undecided as to whether I should use bow or duals more, but duals seem better for AOE, so dual it is.
After farming myself sick on the orc chieftains at Rivle I upgraded a bunch of stuff (lv 5 armour, lv 6 duals) and went to Sauvage Hillock to powerlevel. I'm too lazy to check the map for where to go next, and the bosses here are faster and quite challenging to kite. But this is not the hard part.
The hard part is this: Sauvage is overrun with normal lv 17-18 ratmen mobs who mutate at random upon death into scary ass boss rats with 4000hp. This is not a problem (bow rangers ftw). The problem is when you are down to like half hp, have been gathering mobs to mass-melee at close range, and do not yet realize that the bastard has transmogrified.
Sauvage has pretty pathetic drops though; in one level I've only barely made enough to upgrade to one piece of lv6 armour =_= I might go back to Rivle for more 4am farming, or level Eli instead since he has a lv 36 golem.
One funny thing about the transport system in ZerA is that you can stick your character on a n auto-pilot bike (Carriner) to a known destination, go away to do chores and come back 5 minutes later to find him stuck in the middle of a bunch of girls in fancy costumes. By the time I move him out of there he looks pretty subdued.


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